Tanith’s inspirational Promontory got me thinking about building my own map for Halo: Reach. After a couple of weeks of evenings-and-weekends work, I present my first ever attempt at level design: Sky Temple. It’s built high on the wall in the Lagoon area of Forge World, right between the two waterfalls. Here’s the layout: The [...]
Filed under: Games | Tagged: Forge, Forge World, forging, hacking, Halo, level building, map, Reach, spawning, weapons | 5 Comments »